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LEARNING SYSTEMS / RESEARCH & DEVELOPMENT

ShaolinCoach

A coaching concept combining a structured curriculum, Windows and Android interfaces, and research into camera and stationary-sensor feedback.

MY ROLE

Learning progression, product requirements, curriculum structure, and research direction.

PROJECT MILESTONE

Development prototype

SHAOLINCOACH01
Observe.
Understand.
Improve.
RESEARCHARCHITECTURE STUDY
01 / THE CHALLENGE

Structure for a complex learning journey.

A coaching system must connect content, progression, and feedback. The project explores how those elements can work together over a sustained learning journey.

02 / THE THINKING

Decisions that
shape the system.

01

Design the learning progression

Organize material into competency-based units and prerequisites.

02

Carry one content structure across devices

Keep the Windows and Android builds aligned to the same curriculum revision.

03

Treat sensing as a separate research track

Explore camera and stationary sensors while requiring physical validation before claiming movement-correction accuracy.

HOW THE PIECES CONNECT Conceptual architecture
  1. Source library
  2. Curriculum structure
  3. Shared content
  4. Device interfaces
  5. Feedback research

Inside the implementation

This project illustrates the breadth behind the consulting practice. The useful engineering lesson is how to organize complex subject matter into a consistent, testable product structure without confusing a software milestone with a validated teaching result.

03 / THE RESULT

What the work
demonstrates.

A development build includes 37 curriculum units and a 252-source library. The recorded build receipt contains 15 Flutter checks and 10 tooling checks, plus a Windows launch check.

Why it matters to a client

Demonstrates structured knowledge design, cross-platform prototyping, and research-to-product thinking.

FlutterWindowsAndroidStructured curriculumMovement research
KEEP EXPLORINGGalaxy Dossier
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